ZBrush 2018

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3D HAS NEVER BEEN THIS FUN

ZBrush sets the industry standard for digital sculpting. Its features enable you to use customizable brushes to shape, texture and paint virtual clay in a real-time environment that provides instant feedback. When you use ZBrush you’ll be working with the same tools used by film studios, game developers, toy/collectible makers, jewelry designers, automotive/aviation designers, illustrators and artists the world over.

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ZBrush 2018

In order to meet a wide variety of user needs, Pixologic offers several licensing options for ZBrush. Please view the headings below to determine which license type best suits your needs. Pixologic does not charge for technical support. There is no need to purchase a separate service plan for our software.

SCULPTRIS PRO

We are pleased to introduce Sculptris Pro, a dynamic tessellation sculpting workflow that enables you to ignore the constraints of polygon distribution and just — sculpt! Sculptris Pro makes it possible for you to begin with any shape or model, whether it has ten polygons or ten thousand. There is absolutely no need to worry about having enough polygons to capture details.

With Sculptris Pro you can simply brush across the surface. Sculptris Pro will dynamically add and reduce polygons wherever and whenever it’s needed, freeing you to focus entirely on the look you’re trying to achieve. Start with a sphere, cube, cone or any other mesh and have some fun with Sculptris Pro.

POLYGROUPIT

ZBrush 2018 provides PolygroupIt — an entirely new way to create the polygon groupings that are so essential to a smooth workflow. PolygroupIt accurately evaluates the surface of a model in real-time, generating intelligent groupings with a single button click. Creating Polygroups has never been so easy. With PolygroupIt you can delete, add, copy & paste, grow or shrink, create Polygroups symmetrically and even use PolyPaint to trace out exactly what you want your Polygroups to look like.

SYSTEM SPECS

Highly Recommended Specifications:

  • OS: 64-bit editions of Windows Vista or newer.
  • CPU: Intel i5/i7/Xeon technology or AMD equivalent.
  • RAM: 8 GB required for working with multi-million poly models. (16+ GB preferred.)
  • HDD: 100 GB of free hard drive space for ZBrush and its scratch disk. (SSD drive highly recommended.)
  • Pen Tablet: Wacom or Wacom compatible. (WinTab API.)
  • Monitor: 1920×1080 monitor resolution or higher with 32-bit color.
  • Video card: Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.

Minimum System Requirements:

  • OS: 64-bit editions of Windows Vista or newer. (32-bit operating systems are no longer supported.)
  • CPU: Core2duo or AMD equivalent with SSE2 technology or better.
  • RAM: 4 GB (6+ GB strongly recommended)
  • HDD: 8 GB of free hard drive space for ZBrush and its scratch disk.
  • Pen Tablet: Mouse or Wacom compatible (WinTab API) pen tablet.
  • Monitor: 1280×1024 monitor resolution with 32-bit color.
  • Video card: Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.

Highly Recommended Specifications:

  • OS: 64-bit editions of Windows Vista or newer.
  • CPU: Intel i5/7/Xeon technology or AMD equivalent.
  • RAM: 8 GB required for working with multi-million-polys. 16+ GB recommended.
  • HDD: 100GB of hard drive free-space for the scratch disk and the application. SSD drive highly recommended for ZBrushCore and its scratch disk.
  • Pen Tablet: Wacom or Wacom compatible.
  • Monitor: 1920×1200 monitor resolution or higher (32-bit color)

Minimum System Requirements:

  • OS: 64-bit editions of Windows Vista or newer.
  • CPU: Core2duo or AMD equivalent with SSE2 technology or better.
  • RAM: 4 GB (6+ GB strongly recommended)
  • HDD: 8 GB of hard drive free-space for the scratch disk and the application.
  • Pen Tablet: Mouse or Wacom (or Wacom compatible) pen tablet.
  • Monitor: 1280×1024 monitor resolution (32-bit color).
If you are looking for a computer optimized for ZBrush, these are the key elements to keep in mind:
  • ZBrush runs the same on Macintosh and Windows. Choosing one or the other is a personal choice.
  • A fast processor with multiple cores is a key item because ZBrush is only CPU based. The more powerful, the better.
  • You must have enough memory to handle the system and other background applications in addition to ZBrush itself. If your intent is to create complex models with many millions of polygons, aim for at least 16 GB of RAM and a 64-bit version of your OS.
  • ZBrush is highly optimized and writes a large number of temporary files in order to ensure fast performance. Depending on your model, this can quickly reach several GB of data. An SSD drive for ZBrush and its virtual memory files will provide the best results. You can save costs by having an additional mechanical drive to save your work on.
  • A Wacom (or compatible) pen tablet with a preference for professional models will provide you a better accuracy in your brush strokes and increase the artist feeling. We do not recommend tablets based on N-Trig technology, which is an entirely different protocol and not fully compatible with ZBrush.

SYSTEM SPECS

Highly Recommended Specifications:

  • OS: Mac OSX: 10.8 or above.
  • CPU: Intel i5/7/Xeon technology.
  • RAM: 8 GB required for working with multi-million polys. (16+ GB preferred.)
  • HDD: 100GB of free hard drive space ZBrush and its scratch disk. (SSD drive highly recommended.)
  • Pen Tablet: Wacom or Wacom compatible. (Carbon API.)
  • Monitor: 1920×1080 monitor resolution or higher with millions of colors.
  • Video card: Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.

Minimum System Requirements:

  • OS: Mac OSX: 10.8 or above.
  • CPU: Core2duo with SSE2 technology or better.
  • RAM: 4 GB (6+ GB strongly recommended)
  • HDD: 8 GB of free hard drive space for ZBrush and its scratch disk.
  • Pen Tablet: Mouse or Wacom compatible (Carbon API) pen tablet.
  • Monitor: 1280×1024 monitor resolution with millions of colors.
  • Video card: Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.

Highly Recommended Specifications:

  • OS: Mac OSX: 64-bit editions of 10.8 or above.
  • CPU: Intel i5/7/Xeon technology.
  • RAM: 8 GB required for working with multi-million-polys. 16+ GB recommended.
  • HDD: 100GB of hard drive free-space for the scratch disk and the application. SSD drive highly recommended for ZBrushCore and its scratch disk.
  • Pen Tablet: Wacom or Wacom compatible.
  • Monitor: 1920×1200 monitor resolution or higher (32-bit color)

Minimum System Requirements:

  • OS: Mac OSX: 64-bit editions of 10.8 or above.
  • CPU: Core2duo or AMD equivalent with SSE2 technology or better.
  • RAM: 4 GB (6+ GB strongly recommended)
  • HDD: 8 GB of hard drive free-space for the scratch disk and the application.
  • Pen Tablet: Mouse or Wacom (or Wacom compatible) pen tablet.
  • Monitor: 1280×1024 monitor resolution (32-bit color).
If you are looking for a computer optimized for ZBrush, these are the key elements to keep in mind:
  • ZBrush runs the same on Macintosh and Windows. Choosing one or the other is a personal choice.
  • A fast processor with multiple cores is a key item because ZBrush is only CPU based. The more powerful, the better.
  • You must have enough memory to handle the system and other background applications in addition to ZBrush itself. If your intent is to create complex models with many millions of polygons, aim for at least 16 GB of RAM and a 64-bit version of your OS.
  • ZBrush is highly optimized and writes a large number of temporary files in order to ensure fast performance. Depending on your model, this can quickly reach several GB of data. An SSD drive for ZBrush and its virtual memory files will provide the best results. You can save costs by having an additional mechanical drive to save your work on.
  • A Wacom (or compatible) pen tablet with a preference for professional models will provide you a better accuracy in your brush strokes and increase the artist feeling. We do not recommend tablets based on N-Trig technology, which is an entirely different protocol and not fully compatible with ZBrush.